165 lines
5.5 KiB
Lua
165 lines
5.5 KiB
Lua
-- program to manage a cargo elevator
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-- yes, i am aware i could just use the computer to transfer packages at this
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-- point, but where's the fun in that?
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local FLOORS = {
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{
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match = function (input)
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local first_char = string.sub(input, 1, 1)
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return first_char == "A" or first_char == "W"
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end,
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detect = function ()
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return redstone.getInput("top")
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end,
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call = function ()
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redstone.setOutput("top", true)
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os.sleep(0.5)
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redstone.setOutput("top", false)
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end,
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storage = "create:item_vault_17",
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elevator_storage = "create:portable_storage_interface_11",
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},
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{
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match = function (input)
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local first_char = string.sub(input, 1, 1)
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return first_char == "F"
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end,
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detect = function ()
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local relay = "redstone_relay_21"
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return peripheral.call(relay, "getInput", "top")
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end,
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call = function ()
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local relay = "redstone_relay_21"
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peripheral.call(relay, "setOutput", "top", true)
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os.sleep(0.5)
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peripheral.call(relay, "setOutput", "top", false)
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end,
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storage = "create:item_vault_18",
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elevator_storage = "create:portable_storage_interface_8",
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},
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{
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match = function (input)
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local first_char = string.sub(input, 1, 1)
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return first_char == "L"
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end,
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detect = function ()
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local relay = "redstone_relay_22"
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return peripheral.call(relay, "getInput", "top")
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end,
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call = function ()
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local relay = "redstone_relay_22"
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peripheral.call(relay, "setOutput", "top", true)
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os.sleep(0.5)
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peripheral.call(relay, "setOutput", "top", false)
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end,
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storage = "create:item_vault_19",
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elevator_storage = "create:portable_storage_interface_9",
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},
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{
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match = function (input)
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local first_char = string.sub(input, 1, 1)
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return first_char == "E"
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end,
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detect = function ()
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local relay = "redstone_relay_23"
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return peripheral.call(relay, "getInput", "top")
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end,
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call = function ()
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local relay = "redstone_relay_23"
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peripheral.call(relay, "setOutput", "top", true)
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os.sleep(0.5)
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peripheral.call(relay, "setOutput", "top", false)
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end,
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storage = "create:item_vault_20",
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elevator_storage = "create:portable_storage_interface_10",
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},
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}
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local SLEEP_T = 5
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local PKG_QUEUE = {
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insert = function (self, floor_i)
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local is_in = function (item, list)
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for _, l_item in ipairs(list) do
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if l_item == item then return true end
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end
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return false
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end
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if not is_in(floor_i, self.queue) then
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table.insert(self.queue, floor_i)
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end
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end,
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check_floors = function (self, floors)
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for i, floor in pairs(floors) do
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if #(peripheral.call(floor.storage, "list")) > 0 then
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self:insert(i)
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end
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end
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end,
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check_cargo = function (self, inv, floors)
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for slot, item in pairs(peripheral.call(inv, "list")) do
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local item_detail = peripheral.call(inv, "getItemDetail", slot)
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for i, floor in ipairs(floors) do
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if item_detail.package ~= nil and
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floor.match(item_detail.package.getAddress()) then
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self:insert(i)
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break
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end
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end
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end
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end,
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transfer_all = function (self, src, dest, floors)
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-- assumption: this always transfers into the cargo box
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for slot, item in pairs(peripheral.call(src, "list")) do
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local item_detail = peripheral.call(src, "getItemDetail", slot)
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for i, floor in ipairs(floors) do
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if item_detail.package ~= nil and
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floor.match(item_detail.package.getAddress()) then
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self:insert(i)
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peripheral.call(src, "pushItems", dest, slot)
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break
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end
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end
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end
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end,
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transfer_matching = function (self, src, dest, match_f)
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-- assumption: this always transfers out of the cargo box
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for slot, item in pairs(peripheral.call(src, "list")) do
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local item_detail = peripheral.call(src, "getItemDetail", slot)
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if item_detail.package ~= nil and
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match_f(item_detail.package.getAddress()) then
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peripheral.call(src, "pushItems", dest, slot)
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end
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end
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end,
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get_next_floor = function (self)
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return table.remove(self.queue, 1)
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end,
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queue = {},
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}
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function run (floors, queue, first_run)
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local next_floor = nil
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queue:check_floors(floors)
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for i, floor in pairs(floors) do
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if floor.detect() then
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if first_run then
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queue:check_cargo(floor.elevator_storage, floors)
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end
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queue:transfer_all(floor.storage, floor.elevator_storage, floors)
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queue:transfer_matching(
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floor.elevator_storage, floor.storage, floor.match
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)
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next_floor = queue:get_next_floor()
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end
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end
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if next_floor ~= nil then
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floors[next_floor].call()
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end
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os.sleep(SLEEP_T)
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return run(floors, queue, false)
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end
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if arg ~= nil and arg[1] == "run" then
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run(FLOORS, PKG_QUEUE, true)
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end
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