Start of compacting-storage.lua

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Emerson Rosen-Jones 2025-09-13 22:38:08 -04:00
parent 4006bd8175
commit d6ae53b8a8

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compacting-storage.lua Normal file
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-- Program to control a compacting storage made with create.
-- NOTE: set block -> ingot refresh amount higher than the level desired in
-- this program to prioritize using available resources before generating
-- new ones
-- constants
local INVENTORY = ""
local SLEEP_TIME = 5
local ITEM_TYPES = { "iron", "copper", "zinc", "gold", "electrum" }
local PRIORITY = { "ingot", "block", "nugget" }
function stacks (num)
return 64 * num
end
-- TODO map targets to specific relays
local target = {}
for _, type in ipairs(ITEM_TYPES) do
target[type] = {
"nugget" = { stacks(4), stacks(8) },
"ingot" = { stacks(4), stacks(8) },
"block" = { stacks(4), stacks(1000) }
}
end
-- Map types of conversions to specific faces
local convert = {}
convert["nugget_to_ingot"] = "front"
convert["ingot_to_block"] = "top"
convert["block_to_ingot"] = "back"
function sum_items (inv)
-- organize list of item, count into item_type: (count_N, count_I, count_B)
-- item name will be in form `{mod}:{item_type}_{form}`
local result = {}
for _, type in ipairs(ITEM_TYPES) do
result[type] = {}
end
for slot, item in pairs(inv.list()) do
local type, form = item.name:match".-:(%l-)_(%l*)"
if result[type][form] == nil then
result[type][form] = item.count
else
result[type][form] = result[type][form] + item.count
end
end
return result
end
-- basic actions
function request (item_type, conversion_type)
target[item_type].setOutput(convert.conversion_type, true)
os.sleep(0.05)
target[item_type].setOutput(convert.conversion_type, false)
end
function request_multiple (item_type, conversion_type, count)
if count < 1 then return end
if count == 1 then
return request(item_type, conversion_type)
else
request(item_type, conversion_type)
os.sleep(1)
return request_multiple(item_type, conversion_type, count - 1)
end
end
-- fundamental actions
-- assumptions: a drain or fill of 1 will increase or decrease the amount of
-- that item by 63
function drain (type, form, amount)
local conversion = nil
if form == "nugget" then
conversion = "nugget_to_ingot"
elseif form == "ingot" then
conversion = "ingot_to_block"
end
request_multiple(type, conversion, amount)
end
function fill (type, form, amount)
local conversion = nil
if dest == "block" then
conversion = "ingot_to_block"
elseif dest == "ingot" then
if src == "nugget" then
conversion = "nugget_to_ingot"
elseif src == "block" then
conversion = "block_to_ingot"
end
end
request_multiple(type, conversion, amount)
end
-- making the decision what to do
-- assumptions: a drain or fill of 1 will increase or decrease the amount of
-- that item by 63
function should_drain (type, counts)
local drain_form, amount = nil, 0
for _, form in ipairs(PRIORITY) do
local diff = counts[form] - target[type][form][2]
if diff > 0 then
amount = math.ceil(diff / 63)
drain_form = form
return drain_form, amount
end
end
end
function should_fill (type, counts)
local fill_dest, fill_src, amount = nil, nil, 0
for _, form in ipairs(PRIORITY) do
local diff = target[type][form][1] - counts[form]
if diff > 0 then
if fill_dest == nil then
amount = math.ceil(diff / 63)
fill_dest = form
end
else
fill_src = form
end
if fill_src ~= nil and fill_dest ~= nil then break end
end
return fill_dest, fill_src, amount
end
function decide_action (type, counts)
-- using the levels of each form of the item, decide what to do
for _, form in ipairs(PRIORITY) do
local drain_form, drain_amt = should_drain(type, counts)
local fill_dest, fill_src, fill_amt
if drain_form ~= nil then
drain(type, form, drain_amt)
elseif fill_dest ~= nil then
fill(type, form, fill_amt)
end
end
end
while true do
-- 1. Sum items in inventory and organize by item type
local items = sum_items(peripheral.wrap(INVENTORY))
-- 2. take one action for each item type per cycle
for item_type, counts in pairs(items) do
decide_action(item_type, counts)
end
-- sleep until next cycle
os.sleep(SLEEP_TIME)
end