Tweaked clock-chime.lua to hopefully be more robust.

This commit is contained in:
erosenjo 2025-08-20 22:33:02 -04:00
parent 5b1150452b
commit 8e6768532c

View file

@ -10,12 +10,14 @@ function pulse ()
end
while true do
local timedelta = os.time("ingame") % 12
if timedelta < 0.2 then -- too strict?
local timedelta = (os.time("ingame") % 12) * 60 -- all times in seconds
local sleep_amt = ((12 * 60) - timedelta) / 2 -- cut the time in half?
if timedelta < 1 then
pulse()
os.sleep(0.2) -- don't pulse more than once
else
local sleep_amt = 60 * (12 - timedelta) / 2 -- cut the time in half?
os.sleep(1) -- don't pulse more than once
elseif sleep_amt > 1 then
os.sleep(sleep_amt)
else
os.sleep(0.2)
end
end